Always ask why.
Just because we can doesn’t mean we should. At every step of a project, we assess the impact that our design decisions could have on society, the environment, and the wellbeing of others. We keep checking for likely unintended consequences of our proposed solutions. We ask ourselves questions as specific as “could this feature be used to harm marginalised groups?” or as broad as “Is this actually a problem worth solving?” For the team at NEEEU, this is moral imperative.
Client: University of Helsinki
Using Virtual Reality To Confront Politicians To Climate Breakdown
Designed to inform and influence Finnish policy makers, the Virtual Forest explores how current Forestry Management strategies are contributing towards climate breakdown.
Put people first.
Design and technology begin with a real knowledge of people’s needs, desires, and motivations. Involving all stakeholders in the design process and establishing empathy with the people you serve is critical for success. This is why we use a qualitative and human approach to gather meaningful insights from people. Some call it user research, although for centuries it was just called “being a good listener”. And it’s one of our favourite things to do.
CLIENT: WATER AND SANITATION FOR THE URBAN POOR
Using data to improve sanitation services in Lusaka
Neeeu worked alongside the international NGO Water & Sanitation for the Urban Poor (WSUP) to research and test ways in which data could help to improve sanitation services in the city of Lusaka (Zambia).
Test, learn, repeat.
We believe the best way to test ideas is to make them tangible as early as possible. From rough paper prototypes and experiential videos to coded functional experiences, we love making and we know how to do it fast. From early on, we use prototypes as a tool for learning. Learning by doing, by making and testing. More than merely testing tools, prototypes also help us communicate concepts to project stakeholders in a more engaging way.
Exploring New Technologies At The Gemäldegalerie
During the Long Night of the Museums, we conducted a study using a high fidelity prototype in a real life situation. The insights we gathered helped the museum team understand the behaviour of their visitors and better respond to their needs.
Play is the highest form of research
A playful mindset is the best way to productively tackle complex design challenges. Sure, some of our projects deal with serious topics, but that doesn’t mean we have to take ourselves too seriously. Fun encourages creative problem solving and makes us more open to new solutions. This is why we always make sure to inject a measure of play in everything we do. Not only does it make the work more enjoyable for everyone, it also leads to better results in the end. So, wanna come play with us?
Breathing Life, Soul, And Creativity Into A Space
In our first workshop at the Futurium lab, we observed how children were intimidated by the size and seriousness of the room. In response, we created an interactive installation that playfully subverts the space by encouraging you to be loud!